Mar 15, 2006, 06:28 PM // 18:28
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#101
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Quote:
Originally Posted by Synthetic
Worst elite Flourish.
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Not the best, but definately not the worst.
Not only it recharges your attack skills, but it gives you back energy. Take all these energy strikes you didn"t even take a look before (Harmstring, Thrill of victory, Pure Strike, Desperate Strike, and even Wild blow-or hammer ones like Irresistable/crushing/belly smash etc...), then Flourish. You'll see the true power of this skill, which is to be the best Energy management skill for a warrior.
Its too slow recharge+energy needed to activate and the perfect timing needed to use it, still, doesn't make it a top elite.
Buff wanted: make it adrenal based, with 6-7 AD cost.
Quote:
Originally Posted by Synthetic
has to be aura of faith.pointless waste of an elite.
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Gah. You're joking, right? Try it at 16 Divine Favor with Divine boon and alternate E-management (Drain Enchant, Insp Hex, Power drain). See the +~200 Health floating around your head when you cast on yourself or enchanted ally something like guardian. Main issue with AoF, and monk elites in general (when being a primary monk), is the lack of E-management associated with it, so taking an elite E-management is often best than to take any of the Monk Elites.
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Mar 15, 2006, 06:28 PM // 18:28
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#102
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Jungle Guide
Join Date: Feb 2006
Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
Profession: W/
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Warriors Endurance, not cuz its bad but cuz so many better elites out there for warrior
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Mar 15, 2006, 06:29 PM // 18:29
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#103
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Academy Page
Join Date: Feb 2006
Location: Iceland
Guild: [FUSE]
Profession: R/Mo
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Quick shot! isn't even worth the platinum for the signet ^^ IMO that's the worst
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Mar 15, 2006, 06:46 PM // 18:46
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#104
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: Mo/R
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Quick Shot is definately not the worst elite. Its basically undodgable with the increased speed, not to mention it increases dps by quite a bit, especially when combined with preparation/conjure. And it frees you up to use defense stances instead of having tiger's fury on constantly.
Unyielding Aura is far, far worst than Quick Shot as an elite. And, no, spending -1 regen just to grief wammo that would probably leave when you do it anyways is NOT a good use at all, IMO.
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Mar 15, 2006, 07:11 PM // 19:11
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#105
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Ascalonian Squire
Join Date: Jan 2006
Guild: Brotherhood of the Chosen
Profession: W/Mo
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Wanted to defend Marksmans Wager, I use it with serpents quickness to spam interrupts (savage, distraging, concussion) even from a distance I can rechage my energy while shutting down almost everything a caster tries.
I would have to say worst is Charge because it has little use in gameplay. sure if you have 3 wars who need to rush in you can use it but in most cases youll have one or two and they can use sprint. The only time it is useful is for running and thats not really part of the game.
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Mar 15, 2006, 07:18 PM // 19:18
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#106
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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Lightning Surge is one of the only good non energy mgt elites for Eles. The delay is what you want, because it makes the spike much stronger.
Soul Leech really kinda sucks, IMO. It's just too expensive, too slow to recharge, and too short in duration to do much good. SS does more damage to casters than SL, really. Only time SL would be good would be against a stupid heal monk or a stupid earth ele, and they'd have to be mashing buttons pretty furiously to do much damage in that 10 sec window.
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Mar 15, 2006, 07:21 PM // 19:21
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#107
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Nightshift Resurrection
Profession: R/
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Skull Crack compared to non-elite Concussion shot is a quite pathetic elite skill.
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Mar 15, 2006, 07:27 PM // 19:27
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#108
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Quote:
Originally Posted by DV Morpheus
There is no worst elite skill.
Every elite skill has a good use in PvE and PvP, but when and where to use each one is situational.
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Skull crack is bad under any situation.
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Mar 15, 2006, 07:30 PM // 19:30
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#109
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Some people mentioned water trident... it's good dealing with runners and might have some use on the heroes acsention maps. Better for warriors than mages though.
I'm also surprised more people haven't said 100 blades considering all the attention it is getting.
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Mar 15, 2006, 07:49 PM // 19:49
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#110
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Wilds Pathfinder
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It amuses me how the PvP and PvE communities use completely different sets of elites. PvEers are telling me that Ether Prodigy and Charge suck: both are regularly used by top 10 pvp teams. Basically every warrior stance is worthless in pvp, but put a gear in a warriors hands... (I think pvpers are generally a bit more aware then pvers, because PvE is quicker unlocks).
Top votes seem to be going to Keystone signet and I won't argue with that.
Unyielding and Defy Pain are kind of the same to me: Vengence and Endure Pain have the same positives and the additional benefits of the elite version really worth the elite spot. There is a difference between skills that really suck and those that one has no idea how do use: I understand how I'd use Defy Pain and I'm still unimpressed, I don't play quick shot or hundred blades but I understand their potential.
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Mar 15, 2006, 07:52 PM // 19:52
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#111
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Krytan Explorer
Join Date: Oct 2005
Location: Texas
Guild: Brewed to Perfection [BtP]
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Quote:
Originally Posted by d3kst3r
Still Escape actually does something unlike Quick Shot.
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Actually, I believe Quick Shot makes you attack twice as fast (as in, the arrow gets put on your bow and is pulled back and released twice as fast), not the movement speed of the arrow.
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Mar 15, 2006, 08:03 PM // 20:03
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#112
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Banned
Join Date: Nov 2005
Location: Asian in Lousiana
Guild: The Endbringers
Profession: R/Me
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Poison Arrow-it fits into this anology perfectly: Mending is to Warrior as Poison Arrow is to Ranger.
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Mar 15, 2006, 08:06 PM // 20:06
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#113
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Forge Runner
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Reading this thread, I can't believe how many people deserve to be shot for calling some of the best elites as "worst".
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Mar 15, 2006, 08:07 PM // 20:07
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#114
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by twicky_kid
Skull crack
After many chapters keystone sig will be GOD.
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Its already GOD just no one knows how to use it. Anything that can drain 60 energy, interupt three spells, and cancel three elites (permanently) every 15/10/5 (based on build) seconds is god in my eyes.
Why the hell do I keep defending Keystone...
Worst elite: Skull Crack in its current condition.
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Mar 15, 2006, 08:08 PM // 20:08
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#115
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Krytan Explorer
Join Date: Oct 2005
Location: Texas
Guild: Brewed to Perfection [BtP]
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Quote:
Originally Posted by Buddha
Can anyone say lightning surge, really uselss skill. Maybe wihout the exhaustion or delay it could be good, maybe.
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The delay was what was supposed to make it good. As in, you cast that, then say a lightning orb or chain lightning or something, and they receive a huge amount of dmg in very short amount of time. At 16 Air, that would be 106 (LS) + 106 25% Penetration (LO) + Knockdown (all at once).
However, since this is all in one big package, its easy to migitate, that was the "reasoning"
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Mar 15, 2006, 08:17 PM // 20:17
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#116
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Relax Its Just A [GAME]
Profession: R/E
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Quote:
Originally Posted by Phoenix Ex
The worst has to be: UnYielding Aura
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i love that skill helps to keep "bigshot" warriors in line or necros or eles which is rare on the ele side
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Mar 15, 2006, 08:21 PM // 20:21
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#117
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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I say the worst elite in the game is Greater Conflageration. It is so fragile, it can`t be used in stratagies. Its sad.
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Mar 15, 2006, 08:25 PM // 20:25
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#118
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by Hockster
Peace and Harmony.
Thunderclap.
Ether Prodigy.
Incendiary Arrows.
100 Blades.
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Ether Prodigy is bar none the best Elementalist elite. You're wrong. 100 Blades is not a bad elite, either. It's very efficient for building up adrenaline, especially under Dark Fury. Certainly not in the running for worst elite.
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Mar 15, 2006, 08:36 PM // 20:36
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#119
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Wilds Pathfinder
Join Date: Sep 2005
Location: Atlanta, GA (#guildwarsguru FTW!)
Guild: Biscuit Of Dewm [MEEP]
Profession: R/Mo
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I'm going to go with Marksman's Wager ... can't say i've ever had a build that could successfully use it well.
Keystone sig comes in a close second for me as well, as i've had a minor amount of fun (although no real success) with signet builds
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Mar 15, 2006, 09:21 PM // 21:21
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#120
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Krytan Explorer
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Quote:
Originally Posted by Phoenix Ex
Unyielding Aura is far, far worst than Quick Shot as an elite. And, no, spending -1 regen just to grief wammo that would probably leave when you do it anyways is NOT a good use at all, IMO.
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My PvE bonder has seven skills, all non-elite, that he likes on his bar and doesn't want to swapout for anything else. Since in PvE I'm required to bring a res, Unyielding it is. It can definatley turn around the tide of a battle gone south.
I know that the no-brainer elite for a bonder is Life Barrier... However, It's just too much energy degen to maintain Bond/Barrier on seven people then Balthazar's Spirit on myself even with Mantra of Inscriptions. If I'm just going to be putting it on tanks and the other monk I perfer Watchful Spirit over Life Barrier. Mainly becuase it combats shatter enchantment and is a spike heal with a huge range (Useful for when the tank goes to gather aggro).
I'd perfer to be able to throw out some active Protection instead of struggling under the weight of 15 maintained enchants. None of the other protection elites impress me too much becuase of high recharge times, I perfer the non-elite version in almost every case. So Unyielding it is.
Quote:
Originally Posted by wheel
100 Blades is not a bad elite, either. It's very efficient for building up adrenaline, especially under Dark Fury. Certainly not in the running for worst elite.
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In PvE it's useful when running Bonetti's Defense becuase as soon as Bonetti's goes down you can spike your adrenaline up very quickly (faster than cyclone) and throw Bonetti's right back up instead of having to rely on a secondary stance to cover the downtime. The shorter recharge of Cyclone axe doesn't help here becuase you have a small window in which you can actually use skills.
Last edited by QuixotesGhost; Mar 15, 2006 at 09:32 PM // 21:32..
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